I will create 3d game map, 3d low poly game assets, game environment in low poly style

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damilare_jaden
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damilare_jaden
Damilare J

About this gig

HELLO THANKS FOR CONTACTING ME AND YOUR INTEREST IN MY GIG!


3D Game Assets, Unity Environment Design & Game Map Creation


If you're building a game, you don't just need random models you need clean, optimized 3D game assets and environments that actually work inside your engine.


I specialize in creating 3D game environments, game maps, level design, stylized environments, low poly maps, and game-ready 3D props designed for real production. If you're working in Unity or another engine, I focus on assets that are optimized, well structured, and ready to drop straight into your project.


MY SERVICES INCLUDES:

3d game assets

game ready 3d assets

unity 3d game assets

3d game environment

environment design 3d

game map design

3d level design

stylized 3d environment

low poly map

3d props game assets

3d model for games

modular environment assets

3d terrain map

world game map

unity 3d scene

realistic game environment

3d asset modeling for games

low poly game environment


WHY CHOOSE ME?

I'm fast and reliable

I work until you are satisfied

Structured environment design for real gameplay

Lightweight, efficient models


KINDLY CONTACT ME NOW, I REPLY FAST AND HELP YOU GET STARTED.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Damilare J

Damilare J

3D map designer, 3d artist

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Languages

    English, German, French
Hello welcome to my profile, I’m a 3D artist focused on creating clean, game-ready models and environments that actually work in real projects. I specialize in 3D game assets, stylized and low poly environments, props, terrain, and level design for engines like Unity. I deliver work that is visually good, optimized, organized, and ready to use. I pay close attention to topology, scale, performance, and consistency, so you don’t run into problems later. I always focus on clear communication and reliable delivery.