I will do blender animation with a vehicle suspension rig


About this gig
Rigging and animation work best when one person does both: the rig gets built around how it will actually move. I build character rig controls, vehicle suspension rigs, and blendshapes rigs in Blender, with a short animation clip available to prove it works.
What you get:
- Game control rig with clean, animator-friendly handles
- Vehicle suspension rig that responds to movement (or character controls, your pick)
- Blendshapes rig for facial expressions
- Blender animation clip and playblast on Premium
How it works:
- Send your model and tell me what it needs: vehicle, character, or face
- I build the control rig and the suspension or blendshape layer
- I test deformation across the range of motion
- You get the rig, FBX export, and an animation preview (Premium)
Message me first if your project mixes types, like a vehicle with a driver, so I can scope it correctly.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel Benson
3D Rigging, Animation and Environment design
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian, Dutch, Portuguese
My Portfolio
FAQ
Can you rig both vehicles and characters?
Yes. Tell me which, since a suspension rig and character controls are built differently.
What is a blendshapes rig?
A setup where sculpted face shapes (smile, blink, jaw open) are driven by sliders or controls for facial animation
Do you deliver the animation too?
A short Blender animation clip is included in Premium. Longer animation is quoted separately.
Will the game control rig work in Unreal or Unity?
Yes, I export FBX and test imports on Standard and Premium.
Does the vehicle suspension rig move automatically?
It responds to movement or terrain when driven, with no hand-keying every bounce.

