I will do blender rigging, cinema 4d rigging, or maya rigging with ik fk switches

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dan_23b3n
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dan_23b3n
Daniel Benson

About this gig

A rig that cant switch cleanly between IK and FK slows every animator who touches it. I build rigs in Blender, Cinema 4D, and Maya with smooth IK/FK switches, then test them in UE5 so they work in your actual pipeline.


What you get:

  • Clean rig with labeled, animator-friendly controls
  • IK/FK switches that toggle without popping or offset
  • UE5 rigging import test before delivery
  • Delivery in Blender, C4D, or Maya, whichever you work in


How it works:

  • Send your model and tell me your software and target engine
  • I build the armature and weight painting
  • I add IK/FK switches and controls, then test the range of motion
  • You get the final rig, an FBX export, and short usage notes


Message me first if you need the same rig delivered in more than one software so I can scope Premium correctly.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel Benson

Daniel Benson

3D Rigging, Animation and Environment design

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian, Dutch, Portuguese
I create 3D animations, custom rigs, and detailed environments using Blender, Cinema 4D, and Maya. My work includes vehicle suspension animation, character rigging with IK/FK controls, Mixamo rig fixes, and clean game-ready control rigs. I help prepare 3D models for animation, games, and cinematic projects, with a focus on functional rigs and organized scene setups.

My Portfolio