I will create realistic plastic rubber foam vinyl and glass pbr materials


About this gig
I will create realistic plastic rubber foam vinyl and glass PBR materials for your 3D projects, games, product visualization, architectural scenes, and digital environments.
I specialize in creating detailed and production ready materials with realistic surface properties, including plastic surfaces, soft rubber, foam, vinyl, transparent glass, frosted glass, glossy plastic, matte finishes, and other synthetic materials.
Each material can include detailed Base Color, Normal, Roughness, Metallic, Height, and Ambient Occlusion maps, with realistic micro surface details, reflections, transparency, imperfections, and roughness variation.
Whether you need a clean industrial plastic, flexible rubber, porous foam, leather like vinyl, clear glass, or frosted glass material, I can create a custom PBR material based on your reference and technical requirements.
Services include:
Realistic plastic PBR materials
Rubber and foam materials
Vinyl materials
Clear and frosted glass
Glossy and matte surfaces
Seamless and tileable materials
High resolution PBR texture maps
Custom material creation
Procedural textures and surface details
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Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel WIlson
Substance Designer Expert
- FromUnited Kingdom
- Member sinceAug 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Dutch
FAQ
What types of materials can you create?
I can create realistic plastic, rubber, foam, vinyl, clear glass, frosted glass, translucent materials, and other synthetic surfaces.
Can you create seamless and tileable PBR materials?
Yes. I can create seamless materials that can be tiled across large surfaces without obvious seams or breaks.
What PBR maps do you provide?
Depending on your requirements, I can provide Base Color, Normal, Roughness, Metallic, Height, and Ambient Occlusion maps.
Can you match a material from a reference image?
Yes. You can provide a reference image, product photo, or material sample, and I can create the material based on its appearance and surface properties.
Can you create both glossy and matte materials?
Yes. I can create different finishes such as glossy, matte, satin, semi gloss, transparent, frosted, and rough surfaces.
Can you create realistic surface imperfections?
Yes. I can add realistic scratches, micro details, roughness variation, pores, dents, scuffs, bubbles, and other surface characteristics when required.
Which software can the materials be used with?
The materials can be prepared for workflows using Blender, Substance Designer, Substance Painter, Unreal Engine, Unity, and other 3D applications depending on your requirements.

