I will touchdesigner interactive installation motion tracking with kinect webcam sensor

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daniel_abel2
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daniel_abel2
Daniel

About this gig

Looking for a professional TouchDesigner interactive installation with Kinect, webcam, motion tracking, or sensor integration? I create immersive interactive experiences for museums, exhibitions, events, retail displays, brand activations, art installations, and live experiences.


Using TouchDesigner, I develop custom interactive installations with Kinect tracking, webcam interaction, computer vision, body tracking, gesture recognition, motion tracking, OSC, MIDI, sensor integration, and real-time visual effects. Whether you need interactive digital art, projection mapping, LED wall visuals, interactive displays, media installations, or generative art, I can deliver a reliable and engaging solution.


Services include:

  • TouchDesigner Interactive Installation
  • Kinect & Webcam Tracking
  • Motion & Gesture Tracking
  • Computer Vision
  • Sensor Integration
  • Interactive LED Wall Content
  • Projection Mapping
  • Generative Art
  • Interactive Exhibits
  • Museum & Event Installations


Every project is tailored to your technical requirements and optimized for smooth performance. Please contact me before placing an order so we can discuss your project goals and create the best interactive experience.

Get to know Daniel

Daniel

Unreal Engine Unity TouchDesigner Developer

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time36 days
  • Languages

    English, French, Italian
I specialize in Unreal Engine 5, Unity, TouchDesigner, game development, interactive installations, and real-time visual experiences. I create UE5 Blueprints, multiplayer systems, game mechanics, optimization, TouchDesigner audio reactive visuals, LED wall content, projection mapping, motion graphics, generative art, and interactive experiences. I focus on delivering high-quality, scalable solutions with clear communication, reliable support, and on-time delivery for every project.