I will perfect character weight paint 3d model rigging skinning, facial rig blendshape

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daniel_codest
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daniel_codest
Daniel

About this gig

I can help you fix, improve, and prepare your 3D character for smooth animation, games, VTubing, and digital content.


I am a 3D character artist experienced in character rigging, skinning, weight painting, and facial rig setup. I work with realistic, stylized, anime, cartoon, and game ready characters.


My services include:


Character weight painting and skinning.


Fixing bad mesh deformation and bone influences.


Body rigging and skeleton setup.


Facial rigging and facial expressions.


Blendshapes / Shape Keys for facial animation.


Eye movement, blinking, mouth, and jaw setup.


Correcting existing rigging problems.


Retargeting and preparing characters for animation.


Rigging for Blender, Maya, Unity, Unreal Engine, and VTuber projects.


3d model Animation


Whether you have an AI generated character, a 3d character model, fbx blend file or an existing rig that needs fixing, or a model that is not deforming properly, I can help improve the setup and make it animation & gameready.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel

Daniel

coder

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Languages

    English, German, French
I'm Daniel, a Full Stack Developer building modern, performing web applications that deliver real business value. I specialize in creating responsive frontend interfaces & reliable backend systems using technologies such as HTML5, CSS3, JavaScript, TypeScript, React.js, Next.js, Node.js, Express.js, PHP, Laravel, Python, Django, MySQL, PostgreSQL, MongoDB, Firebase, Git, and REST APIs. Experienced 3D Designer dedicated to bring ideas to life through high quality 3D art. I specialize in 3D character modeling, rigging, weight painting, texturing, and animation ready assets for games, animation