I will develop gameplay systems in unity

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daniel_mupet
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daniel_mupet
Daniel Mupet

About this gig

I specialize in creating modular gameplay systems and rapid game prototypes in Unity with clean, scalable, and production-friendly code.

Whether you need a gameplay mechanic, inventory system, combat system, progression loop, UI interactions, or a complete gameplay prototype, I can help bring your idea into a functional and expandable foundation.

What you can expect:

  • Clean and organized C# architecture
  • Modular and reusable systems
  • Fast communication and iteration
  • Optimized and maintainable code
  • Source code included with every package

I work best with:

  • Roguelikes
  • Survival games
  • Sandbox systems
  • RPG mechanics
  • Simulation gameplay
  • Prototypes and MVPs

Please message me before ordering so we can discuss scope, requirements, and the best solution for your project.

Get to know Daniel Mupet

Daniel Mupet

Gameplay Programmer

  • FromColombia
  • Member sinceMay 2026
  • Avg. response time3 hours
  • Languages

    English, Spanish
Gameplay Programmer & Technical Game Developer with professional experience developing Unity PC and mobile titles, VR applications, and Unreal Engine simulators. Specialized in gameplay systems, rapid prototyping, and scalable architecture for indie and commercial projects. Experienced leading technical implementation across multidisciplinary teams, stabilizing legacy projects, and translating design goals into scalable game projects.

My Portfolio