I will teach you how to rig a 3d character for ue and unity in maya

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Daniel S

About this gig

Want to rig a 3D character and get it ready for your game? I'll guide you through the entire process, step by step.


With this gig, you'll learn how to create a clean, functional rig in Autodesk Maya, so your character moves naturally and comes to life in Unreal Engine or Unity.


You'll Learn:

  • Creating joints and managing rotations
  • Skinning the mesh for smooth deformations
  • Building blendshapes for facial expressions and fixes
  • Exporting your skinned character from Maya to Unity or Unreal Engine
  • Setting up the skeleton correctly inside the engine


Whether you're an aspiring game developer or a 3D artist looking to level up, this is your complete guide to rigging for real-time engines.

Get to know Daniel S

Daniel S

Project Manager and Game Designer

5.0(2)
  • FromMexico
  • Member sinceMay 2025
  • Avg. response time14 hours
  • Last delivery1 year
  • Languages

    English, Spanish
I am a game developer experienced in 3D Texturing, Lighting, and Virtual Reality. With 10+ years of experience, I specialize in creating games, VR software, and metaverse content. As the CEO of a gaming company, I have created games and apps for clients globally. It'll be my pleasure to help you with your project.

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