I will create 3d stylized character models using blender for animation and 3d printing

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danielguntherr
D
danielguntherr
Daniel Gunther

About this gig

Hello and Welcome!

Bring Your Character Idea Into 3D


Have a character concept, sketch, reference image, or simply an idea in your head? I can turn it into a polished 3D stylized character model using Blender, built with both visual quality and practical use in mind.


If you're creating a character for animation, games, collectibles, 3D printing, or personal projects, I focus on creating a model that matches your concept while keeping the forms clean, appealing, and production-ready.


Tools & Workflow:

  1. Blender 3D modeling, sculpting & scene setup
  2. Digital sculpting character forms & fine details
  3. Retopology cleaner, optimized geometry
  4. UV mapping organized texture-ready surfaces
  5. STL preparation models prepared for 3D printing
  6. OBJ / FBX flexible delivery for different workflows


Why work with me?

I pay attention to the small details that give a character personality from proportions and facial features to clothing, accessories, and overall silhouette. I also keep communication clear throughout the project so your idea stays at the center of the process.


Message me and send me your concept, reference, or character idea before ordering.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel Gunther

Daniel Gunther

Bringing your character ideas to life with detailed and polished 3D modeling

  • FromGermany
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, German, French
I’m a professional 3D Character Artist specializing in creating detailed and visually engaging characters for games, animation, virtual platforms, collectibles, and digital projects. I turn concepts, sketches, reference images, and creative ideas into polished 3D models with strong forms and clear character identity. My expertise covers realistic, stylized, anime, fantasy, creature, avatar, and game characters. I work across digital sculpting, organic modeling, anatomy, facial development, clothing, hair, accessories, UV preparation, texturing, materials, optimization, and rendering.