I will model and rig any 3d model character or asset in cinema 4d


About this gig
Need a clean, production-ready 3D character or asset for animation, advertising, games, or social content? I will model it from scratch in Cinema 4D and rig it so its ready to animate.
What I deliver:
- Custom 3D modeling from your reference, sketch, or concept art
- Clean topology with proper edge flow for smooth deformation
- UV unwrapping and basic texturing/materials
- Full rig with controllers (IK/FK, facial controls on higher tiers)
- Organized scene file with named layers and hierarchy
- Preview render of the final model
Ideal for: mascots, stylized characters, product models, props, vehicles, and brand assets.
Included file formats: .c4d, plus FBX/OBJ on request.
Why work with me:
- Fast communication and clear progress updates
- Revisions until youre happy (per package limits)
- Files that are tidy, optimized, and easy to hand off to animators
To get started, send me:
- Reference images or concept art
- Intended use (animation, game, print, etc.)
- Any style or deadline requirements
Message me before ordering for custom or complex projects, and I will give you an exact quote.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel
3D Artist Source Engine Models and Cinema 4D
- FromNigeria
- Member sinceOct 2026
- Avg. response time1 hour
Languages
English, Spanish, Italian, French
FAQ
Can you work from just a written description?
Yes, but results are best with visual references. If you only have text, message me first and I’ll suggest a few direction options before modeling begins.
Will the rig work in other software?
The rig is built for Cinema 4D. If you need it in Blender, Unity, Unreal, or Maya, I can export FBX with the skeleton and skin weights (add-on). Note that some C4D-specific controllers may not transfer, so tell me your target software before ordering.
Is the model suitable for games or real-time use?
Yes, I can optimize poly count and topology for real-time engines. Please mention your target platform and poly budget when you contact me.
Do you offer facial rigging?
Yes, facial rigs with controllers are included in the Premium package. For Standard, I can add one as a custom upgrade.
Do you include textures?
Basic materials come with every package. UV unwrapping starts at Standard, and full PBR textures are included in Premium.
Which render engine do you use?
Redshift or Cinema 4D’s Standard/Physical renderer, depending on your needs. Tell me if you require a specific one.
Can you animate the character too?
I offer a simple walk-cycle test as an add-on. For full animation work, message me for a custom quote.
Do I own the final model?
Yes. Once the order is complete and paid, you receive full commercial rights to the delivered files. I may showcase the work in my portfolio unless you request otherwise.
