I will create oxidized copper bronze patina rust and metal pbr textures


About this gig
Metal texture, rust texture, pbr material, copper texture, bronze texture
Looking for realistic aged metal materials with believable oxidation, rust, patina, and surface damage? I create detailed metal PBR textures for games, 3D environments, visualization, and digital projects.
I can create:
Oxidized copper
Bronze patina
Rust creep
Surface pitting
Aged metal
Weathered metal
Corroded surfaces
Seamless metal textures
Tileable PBR materials
Custom metal variations
I focus on realistic oxidation patterns, corrosion, discoloration, scratches, dirt buildup, roughness variation, and surface imperfections.
You can receive high quality texture maps such as Base Color, Normal, Roughness, Height, Metallic, and Ambient Occlusion depending on your project.
Ideal for game environment assets, props, architectural materials, industrial scenes, Blender, Substance Designer, Unreal Engine, Unity, and 3D visualization.
Send your reference or describe the metal finish you need and I will create a realistic material around your requirements.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel
3D PBR Texture Artist, Game Ready Materials and Procedural Textures
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German, Italian, Dutch
My Portfolio
Other Game Art Services I Offer
FAQ
What type of metal textures can you create?
I can create oxidized copper, bronze patina, rusted metal, corroded surfaces, aged metal, surface pitting, and other realistic metal PBR materials.
Can you create different levels of rust and oxidation?
Yes. I can create subtle aging, heavy corrosion, rust creep, oxidation, discoloration, and weathered metal depending on your reference.
Can you create seamless metal textures?
Yes. I can create seamless and tileable metal textures suitable for large surfaces, game environments, architectural visualization, and 3D projects.
What PBR maps can you provide?
Depending on your requirements, I can provide Base Color, Normal, Roughness, Metallic, Height, and Ambient Occlusion maps.
Can you match a reference material?
Yes. You can provide a photo, material sample, or reference and I can create the texture based on its color, oxidation, rust, patina, and surface characteristics.
Can you create realistic surface damage?
Yes. I can add surface pitting, scratches, corrosion, rust buildup, stains, weathering, and other realistic imperfections.
What software can the materials be used with?
I can prepare materials for workflows using Substance Designer, Substance Painter, Blender, Unreal Engine, Unity, and other compatible 3D software.

