I will render a speaking facial mocap scene of a 3d model


Level 1
About this gig
Please Contact me before purchase; so we can discuss your requirements and needs. This will help ensure that the best outcome is reached. I am able to meet custom requirements if you discuss them with me prior to purchase.
Requirements (For Animation Only)
- You already have a model
- Send me the recorded audio and the mocap data
Requirements (If Model Also Required)
- Send me a picture portrait and side view image of your face, or the face that you want to influence the design of the character
- Provide an image or info on any notable accessories that are associated with your character
- Provide an image or info on additional features, such as tattoos or tshirt design
Service
- Set up basic background screne
- Set up lighting
- Import Mocap Data
- Render Animation
- Model a stylized avatar
- I will create 52 required blendshapes for ARKit Live Link
- I will create UE5 Armatures (Bones) for your character (or UE4 at request)
- Paint Skin Weighting
- Add IK Controllers
- Export for Fbx
I will send you the project files after completion, and the rendered video. If you have any issues, we will resolve them together. Your video will then be ready to use for your project.
Get to know Dan
Level 1
- FromUnited Kingdom
- Member sinceApr 2020
- Avg. response time1 hour
- Last delivery2 weeks
Languages
English
FAQ
Can I use this with my 3D model?
The face capture is built to use ARKit, so as as long your character is rigged for the 52 arkit blendshapes you will be fine. If you don't have these, then I can provide an additional service to rig it for the 52 blendshapes.
Can I see an example a render?
Of course. Contact me and I will show you an example render of a pre-recorder mocap render.
What if I don't have mocap data?
That is perfectly fine, I can record mocap data for you. However, results will always be best if the audio and the mocap is recorded at the same time.
Where can I use the render?
Facial mocap can be used in practically any industry; such as VFX, youtube, neuroscience, game development (cutscenes) and engineering.
What is required from the model/rig?
The Arkit 52 blendshapes are required for the facial mocap. A guide can be found here - https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation
1 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Recommend to a friend
- Service as described
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C 
caincreates

United Kingdom
Ongoing collaborationGreat work, and good communication and flexibility. Would recommend.
$50-$100
Price
Helpful?
1 reviews for this Gig
| (1) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Recommend to a friend
- Service as described
Sort By
C 
caincreates

United Kingdom
Ongoing collaborationGreat work, and good communication and flexibility. Would recommend.
$50-$100
Price
Helpful?

