I will fix blender rigging weight paint and bone issues


About this gig
Need help fixing Blender rigging problems? I will professionally fix weight paint errors, bone issues, deformations, and rigging problems to ensure your character or model animates smoothly and correctly.
What I Can Fix:
- Weight painting issues
- Bone hierarchy errors
- Incorrect bone orientations
- Mesh deformation problems
- Rigify rig fixes
- Vertex group corrections
- Animation rig troubleshooting
- IK/FK setup issues
- Character posing problems
Whether your model is for animation, games, Unity, Unreal Engine, or rendering, I'll make sure the rig works properly and efficiently.
Why Choose Me?
- Fast delivery
- Clean and optimized rig
- Professional Blender workflow
- Clear communication
- 100% client satisfaction
Contact me before placing the order for little or more understanding?
Get to know Dannyoola
Professional Low Poly Character Artist for Games
- FromUnited Kingdom
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English, Italian, German, French, Spanish
FAQ
Can you fix weight paint problems only?
Yes. I can correct weight painting issues without modifying the rest of your rig if that's all you need.
Do you work with Rigify and custom rigs?
Yes, I can fix Rigify, custom rigs, and most Blender-compatible armatures.
Can you fix bone constraints and IK/FK issues?
Absolutely. I can repair bone constraints, IK/FK setups, parenting errors, and controller issues.
Will my model be ready for animation after the fix?
Yes. I ensure the rig deforms correctly and is animation-ready after the required fixes.
Can you fix rigs for Unity or Unreal Engine?
Yes. I can optimize and fix rigs intended for Unity, Unreal Engine, and other game engines while maintaining compatibility.

