I will fix blender rigging weight paint and bone issues

D
dannyoola
D
dannyoola
Dannyoola

About this gig

Need help fixing Blender rigging problems? I will professionally fix weight paint errors, bone issues, deformations, and rigging problems to ensure your character or model animates smoothly and correctly.


What I Can Fix:

  • Weight painting issues
  • Bone hierarchy errors
  • Incorrect bone orientations
  • Mesh deformation problems
  • Rigify rig fixes
  • Vertex group corrections
  • Animation rig troubleshooting
  • IK/FK setup issues
  • Character posing problems


Whether your model is for animation, games, Unity, Unreal Engine, or rendering, I'll make sure the rig works properly and efficiently.


Why Choose Me?

  • Fast delivery
  • Clean and optimized rig
  • Professional Blender workflow
  • Clear communication
  • 100% client satisfaction


Contact me before placing the order for little or more understanding?

Get to know Dannyoola

Dannyoola

Professional Low Poly Character Artist for Games

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Italian, German, French, Spanish
I am a skilled 3D Character Artist specializing in low-poly, stylized, and game-ready character creation for Unity, Unreal Engine, Godot, Roblox, and mobile games. I deliver high-quality models with clean topology, optimized geometry, detailed texturing, rigging, and animation-ready assets. Whether you need characters, props, or complete game assets, I focus on creativity, performance, and client satisfaction to bring your vision to life on time and within budget.