I will build realistic game visuals, dust, smoke, fire, magic, environmental fx, shader


About this gig
I build production ready visual effects for Unity games using VFX Graph, Shader Graph, and custom shaders optimized for HDRP, URP, and Built in Render Pipeline. With 7+ years of game VFX experience, I know the difference between an effect that looks good in isolation and one that holds up under real gameplay stress.
Whether you need dirt roost for a motocross simulator, tire smoke for a racing game, or atmospheric environmental effects, I deliver setups your team can tweak without ever opening the graph.
What I Create
- Vehicle & Racing Effects
- Combat & Impact FX
- Environmental fire
- Sci Fi & Energy
- Magic & Fantasy
- Mesh Based Effects
Why Work With Me
I price the first effect as a partnership entry point, not a one off gig. Nail the workflow on dust trails or tire smoke, and the next ten effects get faster and cheaper I already know your art direction, performance budget, and pipeline quirks.
Message me before ordering with your reference footage, target platform, and render pipeline. I'll scope it properly and send a custom offer that matches exactly what you need. No scope creep, no surprises.
Get to know Darwin
Expert Unity VFX and Shader Artist
- FromUnited Kingdom
- Member sinceJun 2026
Languages
English, French, Spanish, German

