I will build realistic game visuals, dust, smoke, fire, magic, environmental fx, shader

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dar_wi_n
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dar_wi_n
Darwin

About this gig

I build production ready visual effects for Unity games using VFX Graph, Shader Graph, and custom shaders optimized for HDRP, URP, and Built in Render Pipeline. With 7+ years of game VFX experience, I know the difference between an effect that looks good in isolation and one that holds up under real gameplay stress.


Whether you need dirt roost for a motocross simulator, tire smoke for a racing game, or atmospheric environmental effects, I deliver setups your team can tweak without ever opening the graph.


What I Create

  • Vehicle & Racing Effects
  • Combat & Impact FX
  • Environmental fire
  • Sci Fi & Energy
  • Magic & Fantasy
  • Mesh Based Effects


Why Work With Me

I price the first effect as a partnership entry point, not a one off gig. Nail the workflow on dust trails or tire smoke, and the next ten effects get faster and cheaper I already know your art direction, performance budget, and pipeline quirks.


Message me before ordering with your reference footage, target platform, and render pipeline. I'll scope it properly and send a custom offer that matches exactly what you need. No scope creep, no surprises.

Get to know Darwin

Darwin

Expert Unity VFX and Shader Artist

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Languages

    English, French, Spanish, German
Hey there My name is Darwin. I'm a VFX Artist with 7+ years of experience creating high quality real time visual effects for games in Unity. My expertise includes VFX Graph, Shader Graph, Particle Systems, HDRP, URP, GPU based effects, Mesh Effects, and Blender. I focus on crafting visually striking, performance optimized effects that enhance gameplay, from realistic environmental VFX to stylized combat and magic effects. I take pride in delivering polished work, clear communication, and solutions that fit both the creative vision and technical requirements of each project.