I will build your city fast

D
dark207
D
dark207
RickysSoftware

About this gig

I will create a large, game-ready 3D model of a real city or geographic area using OpenStreetMap data.

Your city can include simplified low-poly buildings, roads, textured materials, a complete Blender project, and organized FBX streaming cells. The files are suitable for Unity, Unreal Engine, open-world games, driving games, simulations, visualizations, and prototypes.

You can receive:

Low-poly buildings based on real locations

Roads generated from map data

Simple facade, roof, and road materials

Complete Blender source file

Game-ready FBX files

Separate streaming cells for large maps

Shared texture folders

Local cell origins for easier streaming

Organized manifests and file structure

This service focuses on large geographic coverage, fast production, and efficient geometry. Buildings are simplified representations rather than exact architectural recreations. Detailed landmarks, interiors, storefronts, and elevation-based terrain are not included unless arranged separately.

City sizes vary greatly. Please contact me before ordering with the city name or exact boundary, target software, and required file formats.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know RickysSoftware

RickysSoftware

3D Unity Game Development

4.7(1)
  • FromUnited States
  • Member sinceSep 2019
  • Avg. response time3 hours
  • Last delivery1 week
  • Languages

    English
I have been programming and making my own video games for 18 years. I have been a gamer almost my entire life. I like to develop games and I know what is fun. I am good at developing games. I work with Unity.

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