I will build your city fast


About this gig
I will create a large, game-ready 3D model of a real city or geographic area using OpenStreetMap data.
Your city can include simplified low-poly buildings, roads, textured materials, a complete Blender project, and organized FBX streaming cells. The files are suitable for Unity, Unreal Engine, open-world games, driving games, simulations, visualizations, and prototypes.
You can receive:
Low-poly buildings based on real locations
Roads generated from map data
Simple facade, roof, and road materials
Complete Blender source file
Game-ready FBX files
Separate streaming cells for large maps
Shared texture folders
Local cell origins for easier streaming
Organized manifests and file structure
This service focuses on large geographic coverage, fast production, and efficient geometry. Buildings are simplified representations rather than exact architectural recreations. Detailed landmarks, interiors, storefronts, and elevation-based terrain are not included unless arranged separately.
City sizes vary greatly. Please contact me before ordering with the city name or exact boundary, target software, and required file formats.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know RickysSoftware
3D Unity Game Development
- FromUnited States
- Member sinceSep 2019
- Avg. response time3 hours
- Last delivery1 week
Languages
English
FAQ
Are the buildings exact replicas?
No. Buildings are simplified low-poly models based on available OpenStreetMap footprints and height data. They are intended for large environments, games, simulations, and background scenery.
Can you create any city?
I can create most cities and geographic areas with sufficient OpenStreetMap coverage. Please contact me before ordering so I can review the requested boundary.
What files will I receive?
A blend file of the whole city, blend files of specific areas if you want them and fbx files that you can stream into your game that are sized however you want.
Will it work in Unity or Unreal Engine?
Yes. The FBX files can be imported into Unity, Unreal Engine, and other software that supports FBX.
Is terrain included?
Terrain is not included by default. Flat ground provides faster delivery and simpler game integration. Elevation-based terrain can be discussed as a custom extra.
Is the model optimized?
The city uses simplified geometry and is divided into streaming cells. Very large cities should be loaded in sections rather than all at once.
Are landmarks and interiors included?
No. Detailed landmarks, interiors, storefronts, signs, and exact architecture are not included.
Do I need to contact you before ordering?
Yes. Please send the city name or exact boundary so I can confirm the correct package, delivery time, and price.

