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I will develop 2d or 3d fighting game in unreal engine 5 with smooth combat mechanics


Elliott
About this gig
Are you planning to build a 2D or 3D fighting game in Unreal Engine 5?
I specialize in designing responsive combat systems with precise hit detection, clean animation flow, and competitive gameplay logic. Fighting games require tight timing, strong state management and optimized performance. That is exactly what you will get.
What You Will Receive
- Advanced combat system with light and heavy attacks
- Combo system with input buffering
- Hitbox and hurtbox setup
- Character state machine with clean transition
- Special abilities and ultimate moves
- AI opponent with attack patterns
- Local multiplayer setup
- Clean UI for health bars and round system
- Optimized Blueprint or C++ structure
I focus on responsiveness. In fighting games, delay kill the experience. Your attack will feel sharp, controlled and consistent.
You can choose:
- 2D side view fighting game
- 3D arena fighting game
- Prototype combat system
- Full fighting game with multiple characters
Message me before placing an order so we define scope, features and timeline clearly. Let's build a fighting game that feels responsive and competitive.
Get to know Elliott
Elliott
Unreal Engine Full Games and Prototype, Environments and Trailers
- FromUnited States
- Member sinceDec 2025
Languages
English, German, French, Spanish
We are Darkframe Interactive. We build Unreal Engine full game/prototype, gameplay systems, environments and cinematic trailers for indie game teams and studios. Our focus is simple: Deliver high-quality real-time content fast and with clear communication.
We handle full prototype builds, Blueprint and C++, technical systems, level design and cinematic sequencing. You get reliable production, clean delivery and results you can ship or expand.
If you need a focused Unreal team that executes on schedule, we are ready!

