I will create a custom smp plugin


About this gig
If you want your SMP to feel like its own server instead of another copy-paste survival setup, this gig is for you.
I create custom SMP and survival plugins for Paper-based Minecraft servers. That can include progression mechanics, PvP or PvE rules, player abilities, event systems, balancing logic, drops, server twists, and other survival-focused features.
This gig is best for:
- SMP owners who want a signature mechanic
- survival servers that need more progression
- creators launching a custom server idea
- communities that want something more memorable than a default setup
I focus on custom work that is actually usable on a live server:
- features based on your concept
- practical configuration
- admin control where needed
- clear scope before development
- support for the agreed version
I do not treat every SMP idea as the same. A vanilla-plus server, a PvP-heavy SMP, and a lore-driven survival server all need different design decisions, and I build with that in mind.
Send me your concept before ordering if you want help choosing the right package.
Get to know Datenflieger
Spigot Paper Developer for Custom Minecraft Server Plugins
- FromGermany
- Member sinceAug 2024
- Avg. response time1 hour
Languages
English, German
FAQ
What kind of SMP mechanics can you build?
Custom survival progression, drops, abilities, rules, timers, lives-based systems, team mechanics, event features, and many other survival-focused ideas.
Is this for Paper?
Yes, this gig is for Paper-based SMP plugins.
Can you recreate a feature from another SMP?
Yes, if you provide a clear reference. I can also adapt it rather than cloning it one-to-one.
Will the plugin be balanced?
I can add balancing values and config options, but final balancing often depends on your playerbase and server style.
Can this work with other survival plugins?
Mostly yes. Please list your current plugin stack so I can assess compatibility.
Do you include support after delivery?
Yes, for real bugs within the agreed scope. New features or design changes are handled separately.

