I will create low poly 3d game props and game ready assets


About this gig
Have an idea for a 3D game prop but don't know how to turn it into a game ready asset?
I can turn your idea, sketch, concept, image, or reference into a custom low-poly 3D prop or asset designed for your game.
Whether you need a single object or a collection of assets, I'll create models that fit the visual direction of your project while keeping them suitable for real time use.
What I can create:
- Custom low poly 3D props
- Game ready objects and assets
- Environment props and scene assets
- Stylized 3D objects
- Furniture, buildings, tools, containers, weapons & more
- Custom assets from sketches or references
- Optimized models with clean geometry
- UVs and textures when required
Need something specific? That's the point.
You don't need to find an existing model that is close enough. Send me what you have in mind, and I'll help turn the concept into a 3D asset that fits your project.
Not sure about the style, polycount, or format? Send me your reference before ordering. We can discuss what your project needs and choose the right approach.
Your idea 3D model game ready asset.
Message me with your concept and let's discuss what you need.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Dave
3D Game Asset Artist and Low Poly Props and Weapons
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time2 hours
- Last delivery4 months
Languages
English
FAQ
What do you need to start?
I need a clear description and reference images of the asset you want.
Will the model be game ready?
Yes, all models are optimized with clean topology, UVs, and textures ready for Unity and Unreal.
What file formats will I get?
You will receive FBX, OBJ, and texture files (PNG/JPG).
Do you create custom assets?
Yes, I create custom props and weapons based on your idea or reference.
Can you match my game style?
Yes, I can follow your style (low poly or stylized) based on your references.

