I will do pixel game art animation pixel art background pixel tilemap rpg maker tileset


About this gig
WELCOME TO MY GIG
Are you looking for high quality, authentic, and game ready pixel art? You have come to the right place.
Whether you are building a classic RPG, a side scroller, or a top down adventure, I will create stunning pixel art assets, detailed backgrounds, and seamless animations tailored perfectly to your games engine (including RPG Maker, Unity, Godot, and GameMaker).
What I Offer
- Pixel Game Assets: Character designs, items, props, UI elements, and icons.
- Fluid Pixel Art Animation: Smooth, high-quality sprite sheets (idle, walk, run, jump, attack, death, etc.).
- Immersive Pixel Art Backgrounds: Parallax layers, concept art, and beautiful scenic environments.
- Custom Tilemaps & Tilesets: 16x16, 32x32, or 48x48 tilemaps designed perfectly for RPG Maker or custom game engines (autotiles, walls, floors, and nature elements).
What You Get:
- ️ Top-down Pixel Art Tilemaps (RPG style)
- ️ Pixel Art Backgrounds City, forest, fantasy, dungeon, and more
- ️ Tilemap Sheets (water, walls, grass, cliffs, etc.)
- ️ Ambient Environment Assets Trees, signs, furniture, doors
- ️ Sprite Sheets For characters or animated objects
Lets build your pixel perfect world
Message me now.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know David
Professional illustrator specializing in high quality custom pixel art
- FromNigeria
- Member sinceMay 2026
Languages
English, Spanish
FAQ
What file formats will I receive?
I typically deliver high quality PNG files and Sprite Sheets. If you need the source files (such as .Aseprite or .PSD), please let me know, as these can be included in specific packages or as an extra.
Can you work with specific grid sizes like 16x16, 32x32, or 48x48?
Yes! I can design your assets or tilesets to fit any specific grid size required by your game engine, including the standard 48x48px size for RPG Maker MZ/MV.
How many frames are included in an animation?
This depends on the complexity of the movement. A standard "Idle" or "Walk" cycle usually consists of 4 to 8 frames. If you need a high-detail or complex attack animation, we can discuss a custom frame count.
Do you provide character designs or just the animation?
I can do both! If you already have a character, I can animate it. If you only have an idea, I can design the character from scratch before starting the animation process.
Is your work AI generated?
Absolutely not. All my pixel art is created by hand, pixel-by-pixel, to ensure the cleanest lines, proper color palettes, and authentic game ready quality.
Can you match an existing art style from my game?
Yes. If you provide reference images or screenshots of your current game, I can match the color palette and style to ensure the new assets blend in perfectly.

