I will develop multiplayer games in unity 2d 3d for mobile, pc and webgl


About this gig
Have you ever been fazed by a complex problem in the realms of multiplayer that you just can't get your head around?
Or perhaps you're ready to bring your game online but need the right guidance to build a reliable experience from the ground up..
Then step right up!
A programming wizard dabbling with the dark arts of multiplayer.
Whether you're looking to build a game from scratch, integrate networking into an existing project or to solve synchronization issues, you'll receive a solution tailored to your goals.
Services include:
- Real-time & turn-based gameplay
- Lobbies, rooms & matchmaking
- Player synchronization, RPCs & ownership
- Photon PUN, Nakama & Firebase Integration
- Backend Integration
- Bug fixing & optimization
- PC, Mobile & WebGL support
Your project deserves more than code that simply works. Expect clean, maintainable, and scalable solutions designed with long-term growth in mind, making future updates easier to implement.
Every project is unique, so feel free to reach out to me before placing an order. A quick conversation helps identify the best approach, define the project scope, and ensure we're building exactly what your game needs.
Get to know Hussayn N
FullStack Game Developer of 6 years industrial game dev experience
- FromPakistan
- Member sinceJan 2016
- Last delivery1 year
Languages
English
My Portfolio
Other Game Development Services I Offer
FAQ
What types of networking features can be developed?
Real-time gameplay, turn-based systems, lobbies, room management, matchmaking, player synchronization, RPCs, ownership handling, and other networking features can be implemented based on your project's requirements.
Which platforms are supported?
PC, Mobile (Android & iOS), and WebGL are supported. If your project targets another platform, feel free to get in touch before placing an order.
Is source code included?
Yes. Clean, well-structured source code is included with every order.
How are revisions handled?
Unlimited revisions are available for changes within the original project scope. Additional features or major scope changes can be discussed through a custom offer.
Can additional features be added later?
Absolutely. Features such as authentication, voice chat, deployment assistance, and other networking functionality can be added during development or through Gig Extras, depending on the project's needs.
Is this gig suitable for existing Unity projects?
Yes. Networking can be integrated into an existing Unity project or developed as part of a new project, depending on your requirements.
Is it recommended to contact before placing an order?
Yes. A short discussion helps define the project scope, recommend the most suitable networking solution, and ensure the correct package is selected before development begins.

