I will do ue5 character rig and vehicle physics rig with unreal retargeting


About this gig
I will do UE5 character rig and vehicle physics rig with Unreal retargeting, creating production-ready 3D rigging for your game character, 3D character, or 3D game asset. I specialize in Unreal Engine, UE5 rigging, character rigging, 3D animation, and game-ready workflows. Whether you have a realistic character, cartoon character, MetaHuman character, UE5 model, or Blender model, I can prepare a clean rig for animation and game development.
WHAT I OFFER
3D rigging, character rigging & UE5 rigging
UE5 Control Rig, IK/FK rig & retargeting
Vehicle physics rig and game-ready setup
Facial rigging, blendshapes & ARKit blendshapes
Blender rigging, Maya rigging & MetaHuman workflows
Character animation, game animation & Unity animation
WHY CHOOSE ME
I focus on clean deformation, reliable controls, proper hierarchy, and practical animation workflows tailored to your project and target engine.
Send your model and requirements, and lets discuss the best setup. Please message me before ordering your package so we can confirm the project scope and rig requirements.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know David Foster
Professional 3D Rigging, Animation and VFX Artist
- FromUnited Kingdom
- Member sinceOct 2026
Languages
English, German, Spanish, French, Italian
FAQ
What do you need to start a 3D rigging project?
I need your 3D model, preferred rig requirements, target platform, reference files, and any specific animation or gameplay requirements. FBX, Blender, Maya, and other supported formats can be provided.
Can you create a UE5 rig for my game character?
Yes. I can create UE5 rigging and character rigging for a 3D game character, including Unreal Control Rig, IK/FK setup, retargeting, and animation-ready controls.
Can you rig characters for Unreal Engine 5?
Yes. I provide Unreal Engine 5 character rigging, UE5 rig, Unreal retargeting, Control Rig, and game-ready workflows for characters and 3D game assets.
Do you provide facial rigging and blendshapes?
Yes. I can work with facial rigging, blendshapes, and ARKit blendshapes depending on the character model and requirements.
Can you rig a MetaHuman character?
Yes. I can assist with MetaHuman, MetaHuman character, and 3D MetaHuman rigging and animation workflows for Unreal Engine.

