I will do clean character rigging with weight paint rig and deformation rig

D
davisss_07
D
davisss_07
Davis

About this gig

Pinching shoulders, collapsing knees and exploding elbows all come from the same problem bad skin weights.

Weight painting is the part of rigging most people rush and it shows the moment a character bends. I take the time to paint every vertex group properly so joints compress and stretch the way real anatomy does without any of the usual deformation disasters.

What You Get:

  • Full body skin weight repaint with attention to problem areas like shoulders and hips
  • Corrective shape keys added at extreme poses to fix any remaining deformation issues
  • Deformation rig tested through a full range of motion before delivery
  • Facial rig blender setup with shape keys for expressions in Premium builds

Why Choose This:

  • I test every pose including extremes not just the default T pose
  • Corrective shapes mean the rig holds up even in difficult animation positions

How It Works:

  • Send your rigged or unrigged model and describe the problem
  • I repaint, add correctives and deliver with a before and after comparison

Tools:

  • Blender · Rigify · Shape Key Editor


Message me with your model and describe what is going wrong and I will fix it.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Davis

Davis

Blender Rigging Expert for Characters Vehicles and Games

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time12 hours
  • Languages

    English, Spanish, French, German, Arabic, Portuguese, Dutch, Italian, Swedish, Hindi
You deserve a Blender rigger who delivers rigs that actually work in production without pinching, collapsing, or breaking the moment they hit a game engine. Whether you need a vehicle rig with proper suspension and steering, a character rig using Rigify or Auto Rig Pro, clean weight painting and deformation fixes, or a fully game ready rig tested inside UE5 or Unity before delivery, I build production quality rigs that animators can use from day one without guesswork. Send me your model. DM me now.