I will develop your custom godot game from scratch to build

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davslucid
D
davslucid
davslucid

1 order in queue

About this gig

Got a game idea stuck in your head and no working build to show for it? That's the gap I close.


Most "custom game" gigs deliver a template with your logo slapped on. I build from your actual design mechanics, feel, and structure using Godot's engine the way it's meant to be used: lightweight, fast-iterating, and export-ready for PC, Android, or iOS.


What you get:

  • A game built to YOUR spec not a reskinned asset-flip
  • Clean scene architecture that scales as you add content later
  • Working core loop, UI, and export build you can actually show investors, publishers, or players
  • 2D or 3D platformer, puzzle, roguelike, RPG systems, whatever your concept needs
  • Documented, readable code so future devs (or future you) aren't lost



I scope everything before starting you'll know exactly what's delivered and when, no scope creep, no vague "coming soon" updates.


Before ordering: send me your game concept, genre, and reference (even a rough doc or Pinterest board works). I'll tell you honestly what's realistic at each tier.


Message me first let's map your game out.

Get to know davslucid

davslucid

Godot Games That Ship 2D, 3D and Prototypes

5.0(5)
  • FromBrazil
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Last delivery2 days
  • Languages

    English, Spanish
I'm a Godot specialist, I build prototypes, 2D/3D games, and levels engineered to be finished, extended, or pitched to investors clean GDScript /C#, real project structure, real documentation. No loose script folders. I run 4 focused services: rapid prototyping, 2D game development, 3D game development, and level/environment design all in Godot 4. Have an idea? Message me your concept before ordering. I scope every job so what you get matches what you actually need not a template.

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