I will create and animate a metahuman character in unreal engine 5

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davsrex
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davsrex
DAVS REX

About this gig

You have a vision. A photoreal character that moves, speaks, and convinces anyone watching that they are looking at a real person.


Most people try MetaHuman once, break the rig, and give up.


I build MetaHuman characters that work set up clean, animated properly, delivered ready to use in your Unreal Engine 5 project.


What I handle:

  • MetaHuman creation and facial customization
  • Body and facial animation (Sequencer / MetaHuman Animator)
  • Animation retargeting from Mixamo, mocap, or custom files
  • Character integration into your existing UE5 project
  • Lip sync and facial performance capture
  • LOD setup and performance optimization
  • Export-ready for film, game, or virtual production


This is not a template drop. I work inside your project, understand your pipeline, and deliver a character that fits your scene.


Film directors, game studios, and virtual production teams use MetaHuman because it cuts character production time from months to days. I make sure yours actually delivers on that promise.


Message me before you order. Tell me what the character needs to do. I will scope it right.

Get to know DAVS REX

DAVS REX

Unreal Engine 5 developer Realtime worlds Photoreal humans Built to ship

  • FromArgentina
  • Member sinceMay 2026
  • Languages

    English
I build Unreal Engine 5 projects that look premium and perform properly. From realistic MetaHuman characters to cinematic trailers, architectural walkthroughs, and UEFN/Fortnite islands, I help studios, brands, architects, filmmakers, and creators bring high-quality real-time visuals to life. What I offer: MetaHuman setup, facial animation, Sequencer cinematics, Lumen/Nanite scenes, archviz walkthroughs, UEFN map design, Verse scripting, and publish-ready builds. Clear process. Fast replies. No ghosting. Message me and let’s build it right.

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