I will develop VR games and interactive virtual reality experiences in ue5

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Bezaleel

Level 1

About this gig

Most VR projects fail because developers treat them like flat games with a headset strapped on. Real VR development means solving motion sickness, hand tracking, spatial interaction, and performance optimization for hardware that punishes every wasted frame.

We're a two-developer UE5 team that builds VR from the ground up. Not ported flat games. Purpose-built immersive experiences designed for how people actually move and interact in virtual space.

What we build:

  • VR games for Meta Quest, HTC Vive, and SteamVR
  • Interactive training and simulation experiences
  • Virtual showrooms and product configurators
  • Architectural VR walkthroughs
  • Metaverse environments and social spaces
  • AR prototypes and mixed reality experiences
  • Hand tracking and motion controller interactions

We handle the hard parts that other developers skip. Locomotion that doesn't make players sick, interactions that feel natural, and performance that hits 90 FPS consistently on standalone headsets.

Every delivery includes a working build you can test on your headset immediately. Message us with your concept and target hardware.

Get to know Bezaleel

Bezaleel

deebestjob

5.0(10)

Level 1

  • FromNigeria
  • Member sinceSep 2024
  • Avg. response time1 hour
  • Last delivery4 days
  • Languages

    English, Yoruba, French, German, Spanish
Hi, I'm Moses. I build Shopify stores with custom Liquid and Figma to Webflow sites using Client First. Around that I handle speed and Core Web Vitals, technical SEO, conversion work on product and landing pages, GA4 and Google Ads tracking, ongoing site management, and automation scripts for manual workflows. I have built and managed live Shopify stores end to end, including the SEO and conversion work after launch, so I know what breaks once real traffic arrives. Send me your site URL and I will tell you the three things I would fix first.

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