I will playtest and professionally review your indie game design

D
deliriousskitz
D
deliriousskitz
Delirious Skitz

About this gig

Developing a game for months can make it difficult to see your own work with fresh eyes. That's where I come in.


I'll playtest your game and conduct a structured professional audit, analyzing the experience from both a player's and game designer's perspective.


I can evaluate:

  • Core gameplay loop
  • Mechanics & systems
  • Levels and encounters
  • Progression & player motivation
  • Difficulty & pacing
  • Onboarding & player guidance
  • Narrative/gameplay integration
  • Overall player experience


You'll receive clear, actionable feedback, not just a list of things I liked or disliked. I'll explain what I observed, WHY it affects the player experience, and what I recommend changing.


I have hands-on experience across level creation, gameplay systems, narrative, playtesting, and production, working on projects through development, iteration, testing, and release.


Whether you're building an early prototype or preparing your indie game for release, I'll provide an honest, constructive outside perspective focused on helping you make a better game.


Please contact me before ordering if your game requires special hardware, paid software, VR equipment, or an unusual setup.

Get to know Delirious Skitz

Delirious Skitz

Game Designer and Consultant

  • FromCanada
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
I'm a game designer with hands-on experience in level design, narrative design, systems design, playtesting, and production. I've worked on game projects from early concepts through development, testing, iteration, and release. I specialize in analyzing games from both a player and designer perspective, providing clear, actionable feedback on gameplay loops, mechanics, levels, progression, pacing, encounters, narrative, and player experience. I'm especially passionate about RPGs, action games, co-op experiences, and narrative-driven games.