I will be your game design consultancy


About this gig
I'll help you design and improve the game mechanics and systems for your project. This includes skill trees, progression systems, combat mechanics, and core gameplay loops.
I specialize in creating functional, engaging, and scalable systems. I can design from scratch or enhance existing mechanics.
I also offer testing and balancing services, including tweaking values, progression pacing, and inter-system interactions to ensure a smooth and enjoyable gameplay experience.
Whether you need a solid foundation or want to refine your current design, I can help you build a system that works and is fun to play.
The packages and their scope can and will be discussed before contracting the service to ensure your satisfaction.
Get to know Leandrom
Game Designer, Narrative Specialist, Lore, Worldbuilding and Story
- FromArgentina
- Member sinceFeb 2022
- Avg. response time2 hours
- Last delivery4 months
Languages
English, Spanish
FAQ
What kind of game systems can you design?
I can design a wide range of systems, including skill trees, progression systems, combat mechanics, resource management, and core gameplay loops. If you're unsure, feel free to message me and I can help define what your project needs.
Do you only design systems, or do you also balance them?
I can do both. I not only design the system structure, but also test and balance stats, progression, and interactions to ensure the gameplay feels smooth and viable for different playstyles.
What do you need from me to get started?
A brief description of your game, the system you need, and any references or ideas you already have. The more context you provide, the better I can tailor the design to your project.
How do revisions work?
Revisions are meant for refining the original concept, such as adjusting values, improving clarity, or fine-tuning the system. Major changes or completely new directions after delivery may require an additional order.

