I will animate 3d game characters in glb gltf with rigging, walk, run combat animations

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devopsam
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devopsam
Sammy . D

About this gig

Hello, whether you're developing a 3D game, web game, mobile game, VR/AR project, metaverse experience, NPC system or interactive 3D application, I can help turn your static character into a fully animated game ready character.


I can work with existing GLB, GLTF, FBX, and rigged 3D character files and create animations based on your character's design and your game's requirements.

If your character is already rigged, I can animate the existing rig. If additional rigging or preparation is required, I can also help prepare the character for animation.



My workflow includes:

  • Character and file inspection
  • Rigging or rig preparation when required
  • Custom keyframe animation
  • Smooth movement and transitions
  • Animation cleanup
  • Looping animation setup
  • Gameplay-oriented timing
  • GLB/GLTF export
  • Final quality check


Why choose this gig?

I focus specifically on game-ready 3D character animation, rather than simply creating animation for presentation purposes. The goal is to give you clean, usable animations that can fit naturally into your gameplay system.

Get to know Sammy . D

Sammy . D

Game Developer specializing in Unity Mobile and Roblox

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    Spanish, French, English
I'm a passionate 3D Game Animator with years of experience creating high-quality character animations, rigged models, and optimized GLB files for games, metaverses, and interactive projects. I specialize in turning your ideas into smooth, professional 3D animations that work perfectly in Unity, Unreal Engine, Godot, and web platforms. Whether you need idle animations, walk/run cycles, combat moves, or fully optimized GLB/GLTF exports, I deliver fast, high-quality results that help your game stand out and generate revenue.