I will develop a custom godot 4 game system or plugin in gdscript


About this gig
I'm a senior developer with 4+ years of professional experience. I build Godot 4 systems and plugins the right way: modular, tested, and easy
to extend.
What I can build for you:
- Pathfinding systems (A*, Dijkstra, grid-based movement)
- Turn-based game logic (action points, unit management, fog of war)
- Custom plugins and addons (reusable, ready to drop into your project)
- Game UI systems (inventory, stats, menus)
- Any GDScript system you need designed from scratch
What you get:
- Clean GDScript code following Godot 4 best practices
- A working, documented solution not a rough prototype
- Source code delivered via GitHub or ZIP
I published a hex-grid strategy plugin on itch.io with pathfinding, line-of-sight, and fog of war that's the level of quality I bring to
every project.
Before ordering: Send me a message describing what you need. I'll confirm it's doable in scope before you pay.
Get to know Javier Islas
Sofware Developer
- FromArgentina
- Member sinceMay 2026
- Avg. response time1 hour
Languages
Spanish, English, German
My Portfolio
FAQ
Can you work with an existing project?
Yes, just share the relevant files or repo before ordering.
What if the scope is larger than the basic package?
I offer custom quotes. Message me first and we'll figure out the right package.
