I will integrate openai or local llms into your unity game npcs


About this gig
Your NPCs deserve better than 3 dialogue options.
Static dialogue trees break immersion. Players notice within
minutes that your NPCs are just scripts and they stop caring.
I'll connect your Unity characters to a live language model so
they respond dynamically, stay in character, and remember what
the player said.
What I deliver:
- Runtime LLM calls from Unity C# (OpenAI, Gemini, or Ollama)
- Character memory: NPCs retain context across a session
- Personality prompting: configurable system prompt per NPC
- Fallback handling: game won't break if API is slow or offline
- Clean integration with your existing dialogue system
Why me:
I've shipped a multi-layer agentic chat system with vector
memory and autonomous decision-making. I know exactly where
LLM integrations fail in real projects.
Before ordering, send me a message.
Start with LUNA so I know you've read this.
Get to know Luna
Unity Developer Gameplay Systems, Enemy AI and LLM Integration
- FromTurkey
- Member sinceJun 2025
Languages
English, Turkish
My Portfolio
Other Game Development Services I Offer
FAQ
Which LLMs do you support?
OpenAI, Google Gemini, and local models via Ollama. If you have a specific model in mind, message me before ordering.
Do I need an API key?
Yes. You'll need your own API key from OpenAI or Google. I'll handle all the integration code — you just provide the key.
Will this work with my existing dialogue system?
In most cases yes. Send me your project structure before ordering and I'll confirm compatibility.
What happens if the API is down during gameplay?
I build fallback handling into every integration — your game will switch to a default response instead of crashing.
