I will create 3d models high quality assets, character design in maya

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donovangetsit
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donovangetsit
Daniel

About this gig

I WILL CREATE 3D MODELS HIGH QUALITY ASSETS, CHARACTER DESIGN IN MAYA

Looking for professional 3D models, game assets, or character designs created in Autodesk Maya? You are in the right place.

I will create high quality 3D models, stylized or realistic characters, props, hard surface assets, and game ready designs for Unreal Engine, Unity, animation, rendering, and production workflows. From low poly assets to detailed character models, I focus on clean topology, optimized geometry, professional detailing, and industry standard modeling techniques in Maya.

WHAT YOU WILL GET

  • High quality 3D modeling in Maya
  • Character design and game assets
  • Low poly and high poly models
  • Clean topology and UV mapping
  • Hard surface and prop modeling
  • Game ready optimized assets
  • Detailed rendering ready models
  • OBJ FBX or Maya source files

I ALSO OFFER

  • Texturing and rendering
  • Rigging and animation
  • Unreal and Unity optimization
  • Roblox assets
  • Environment modeling

MESSAGE ME NOW let us create professional 3D models and assets for your project.

THANK YOU.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel

Daniel

3D Modeling and Rigging, Game Ready Assets, Unreal and Unity Expert

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, Italian, French, German, Dutch, Portuguese, Hebrew
Hello there, My name is Daniel, I am a 3D Character Rigging and Modeling Specialist focused on creating production ready characters, game assets, rigs, and animations for Unreal Engine, Unity, VRChat, VTuber, and game pipelines. I work with Maya, Blender, and industry standard workflows to deliver clean topology, optimized models, facial controls, weight painting, animation ready rigs, and high quality assets. My focus is not just visuals but functional game ready systems that integrate smoothly into real production environments.