I will create 3d character rigging in maya, unity, blender, unreal

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dontaco10
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dontaco10
dontaco10

About this gig

I create custom rigs for 3D characters and creatures designed to be stable, animator-friendly, and ready for real production. My goal is simple: you focus on animating not fixing technical issues.


Full body rig for humanoids, creatures, or stylized characters

Smooth IK/FK switching systems

Clean, organized, easy-to-use controls

Advanced foot roll system (toe, heel, roll controls)

Detailed hand and finger controls

Facial setup (joint-based or blendshapes, depending on your needs)

Optimized for clean export to game engines

Ready for animation or motion capture retargeting


Every character is different. Please send your model and project details before ordering so we can define the best setup for your needs.

Final pricing depends on character complexity and technical requirements.

Get to know dontaco10

dontaco10
5.0(4)
  • FromMexico
  • Member sinceJun 2022
  • Avg. response time3 hours
  • Last delivery1 month
  • Languages

    Spanish, English
Hi, I am a 3D artist, I handle 3D sculpting in Zbrush, retopology and riggin, if you are looking for one of these things contact me.

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