I will develop your unreal engine game with blueprints and c

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Derrick

About this gig

Shipped a commercial multiplayer game on Steam. Now I help other devs finish theirs.

I'm a professional software engineer (C++, Python, Java distributed systems by trade) and a UE5 developer who built a 6 player co-op title end to end: Blueprints, C++, replication, gameplay systems, level design, and the full Steam release pipeline.


WHAT I CAN DO FOR YOU

  • Fix bugs and broken Blueprints
  • Build gameplay systems: inventory, interaction, AI, save systems
  • Add multiplayer / replication the thing everyone gets stuck on
  • Get your project from "works in editor" to a shippable build
  • Pair with you live to design, build, and debug

HOW EACH TIER WORKS

  • Basic 60-minute consultation call plus a written action plan. No build; you leave with your fix.
  • Standard I build one gameplay system in your project, with a handoff call and full source.
  • Premium up to 5 hours of live pairing across the order. I implement between sessions or work from your direction.

WHAT YOU GET

Clean, documented work that doesn't break when you touch it. Honest scoping if it won't fit your budget, I'll say so before you pay.

Message me before ordering so we scope it right.

Get to know Derrick

Derrick

Software Engineer

  • FromUnited States
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English
Software engineer and Unreal Engine 5 developer with a commercial multiplayer title shipped on Steam. By trade, I build scalable distributed systems and full-stack applications backend, system level, and frontend work in Java, Python, C/C++, and Angular specializing in debugging complex systems and delivering production-ready software. On the game side, I built a 1–4 player co-op title end to end: Blueprints, C++, replication, level design, and the full release pipeline. Clean, documented work not spaghetti that breaks when you touch it. Portfolio and shipped title available on request.

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