I will create a webxr ar vr experience using threejs webgl and react


About this gig
Bring your product, website or digital concept into an interactive AR/VR experience with WebXR, Three.js, WebGL and React.
I build browser-based WebXR, WebAR and VR experiences designed for modern devices and immersive 3D interaction.
- WebXR AR and VR experiences
- WebAR augmented reality experiences
- Three.js / Three JS 3D development
- WebGL interactive 3D scenes
- React Three Fiber (R3F) development
- 3D product viewers and product configurators
- Interactive websites and 3D websites
- AR product visualization and virtual experiences
- Meta Quest / Oculus Quest compatible experiences
- GSAP animation, Lottie animation and smooth interactions
- GLB 3D models, product animation and custom 3D assets
- WebGL configurators and immersive landing pages
- Performance optimization, responsive controls and bug fixes
Whether you need an AR product viewer, VR experience, 3D configurator, interactive website, WebAR campaign or custom WebXR application, I can build the experience around your requirements.
Send me your project details, reference examples and 3D assets now. Ill review the concept and help you choose the right WebXR, Three.js, WebGL or React approach.
Get to know Drake C
Three js WebGL Developer for Interactive 3D Websites and Experiences
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English, German, Spanish, Dutch, French, Chinese, Portuguese, Polish
FAQ
Can you create a custom WebXR AR experience?
Yes. I can build custom WebXR and WebAR experiences using Three.js, WebGL and React, including AR product visualization, interactive 3D scenes, spatial interactions and browser-based augmented reality.
Can you build WebAR for my product or business?
Yes. I can create interactive WebAR product experiences with Three.js, WebGL and GLB/GLTF models, allowing users to explore, view and interact with 3D products directly from compatible devices.
Do you work with Three.js and React Three Fiber?
Yes. I develop immersive 3D experiences with Three.js, Three JS, React, React Three Fiber (R3F) and WebGL, including interactive websites, 3D product viewers, configurators and WebXR applications.
Can you create a VR experience for Meta Quest?
Yes. I can develop browser-based VR and WebXR experiences designed for compatible Meta Quest and Oculus Quest devices, with interactive 3D environments, controllers, spatial interactions and optimized WebGL rendering.
Can you build a 3D product configurator?
Yes. I can create WebGL and WebXR 3D product configurators with GLB models, interactive controls, product variations, animations and real-time 3D visualization using Three.js or React Three Fiber.
Can you add GSAP or Lottie animations?
Yes. I can integrate GSAP animation, Lottie animation and custom Three.js motion into WebXR, WebAR and 3D websites for smooth transitions, interactive product animation and immersive user experiences.
Can you use my existing 3D models?
Yes. I can work with GLB, GLTF and other compatible 3D assets, optimize models for WebGL and integrate them into Three.js, WebXR, WebAR, React Three Fiber or interactive 3D applications.
Can you fix bugs in my Three.js or WebGL project?
Yes. I can troubleshoot and fix Three.js, WebGL, WebXR, React Three Fiber and JavaScript 3D issues, including rendering errors, broken interactions, performance problems and compatibility issues.
Can you integrate WebXR into my existing website?
Yes. I can integrate WebXR, WebAR, Three.js, WebGL and interactive 3D features into existing React, Next.js or JavaScript websites while keeping the experience responsive, optimized and user-friendly.

