I will develop your game or server, fivem or other roleplay games

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dread_dev
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John

About this gig

I build full FiveM/Minecraft servers more effective than anyone else !


What I build:

Core gameplay mechanics (movement, combat, interaction, inventory)

Multiplayer networking with Mirror (lobby systems)

AI systems with behavior trees (patrol, chase, attack, flee)

Inventory & equipment systems (grid, slot-based, drag & drop)

Procedural generation (terrain, loot tables, world population)

UI systems


My experience includes:

First-person and third-person character controllers

Weapon systems (equip, fire, reload, drop, melee)

NPC AI with state machines and behavior trees

Day/night cycles, weather systems, tidal mechanics

NavMesh agents with dynamic obstacle avoidance

Save/load with JSON serialization

Mirror networking (host/client, SyncVars, RPCs)


What you get:

Clean, commented, production-grade scripts

Proper component architecture no God scripts

Editor tools for easy tweaking (custom inspectors)

Documentation explaining every system

Source project delivery

Get to know John

John

Developer

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish
Custom software, AI systems, and secure infrastructure What I build: • AI chatbots & voice agents (custom-trained models, not wrapper APIs) • Full-stack web applications (Python/FastAPI, Next.js, React, Tailwind) • Automation scripts & bots (Discord, scraping, data pipelines) • Security audits & penetration testing (certified, Network Security+) • Cloud infrastructure (Docker, nginx, PostgreSQL, Redis — hardened production deployments) I run my own GPU cluster and train my own AI models. When I say "custom AI," I mean it, not a ChatGPT wrapper. Fast delivery.

My Portfolio