I will create a webxr VR app that runs in headset browsers, no install needed

D
dzmitryhaiduk
D
dzmitryhaiduk
Dzmitry Haiduk

About this gig

Step into the future of immersive experiences right in your browser!

I will create a WebXR-based virtual reality app that runs natively on VR headsets like Meta Quest, Pico, Vive, or any WebXR-compatible browser no installation required. Your users simply open a link and enter a full 3D world in seconds.

Each project is custom-built from scratch to match your goals from branded virtual showrooms and interactive training environments to multiplayer metaverse spaces and educational experiences.

Youll get a complete, optimized VR scene with realistic lighting, spatial audio, teleportation, and interactive objects. I can also integrate backend features like user profiles, data storage, or multiplayer logic, all deployed on your self-hosted server (VPS / Docker / Nginx) for full control and privacy.

Technologies include Three.js, React Three Fiber, Node.js.

Optional features: Web3 / NFT integration, analytics dashboard, or cross-device support.

Perfect for businesses, artists, educators, or developers who want to bring their ideas into virtual reality directly through the web.


https://augmentedreality.by/

https://proektby.augmentedreality.by/

https://webxr.augmentedreality.by/

Get to know Dzmitry Haiduk

Dzmitry Haiduk

Full Stack Web AR Apps Development

  • FromBelarus
  • Member sinceMar 2022
  • Avg. response time5 hours
  • Languages

    English, Russian
I developed WebAR apps and games, managing 10+ full-stack projects like BrandBuddyAR (MERN, 8thWall, three.js, Docker, AWS). I built an interactive WebAR DOOH experience and a WebSocket-based game for brands like PlayDOOH. I created ARKit apps for Lipton and Mastercard and worked on ~200 WebAR apps for ASUS, FIFA Qatar 2022, Walmart, Coca-Cola, and more. I also developed an AR-based gift token system. Now, I’m building my own apps using MERN, Next.js, WebXR, AI, and TensorFlow.js.

My Portfolio