I will develop your 3d unity multiplayer or online multiplayer game


About this gig
Hello!
Welcome to my Unity Multiplayer Service,
Multiplayer is one of the hardest parts of game development to get right synchronization bugs, latency issues, and desync problems can quietly destroy an otherwise great game. This is where I focus a large part of my Unity work.
I'm Edgar, a Professional 3D Unity Game Developer with years of experience. I build multiplayer systems in Unity using networking stacks the industry actually relies on (Netcode, Mirror or Photon depending on your scale and budget), so your game feels responsive and stays in sync across every connected player.
What you get:
- Working client-server or peer-based multiplayer architecture
- Player join/leave handling, state sync, and lag-compensation basics
- Lobby/matchmaking setup (Standard & Premium)
- Clean, documented, scalable networking code not a fragile prototype hack
- Turn-based multiplayer (great for card games, strategy titles, tactical RPGs) and real-time multiplayer (shooters, co-op, party games)
Before you order: please send me a quick brief how many players, what genre, and whether you already have a single-player build I'm adding multiplayer to, or if this is starting from scratch.
Get to know Edgar
Unity 2D and 3D Game Developer
- FromBrazil
- Member sinceAug 2026
Languages
Portuguese, English

