I will create game ready 3d props and hard surface assets

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Edoardo Giberti

About this gig

Looking for custom 3D props or hard-surface assets for your game?

I create game-ready 3D models, including weapons, equipment, mechanical objects, environmental props, and more.

What this Gig offers:

  • Basic Simple Prop: Simple 3D modeling and texturing for low-complexity assets.
  • Standard Detailed Prop: More complex geometry, high-to-low poly baking, and detailed PBR texturing.
  • Premium Advanced Prop: Advanced high-poly modeling, complex shapes and details, retopology, baking, and PBR texturing.

What you can expect:

  • Clean, optimized game-ready topology
  • Proper UV mapping and texture baking
  • PBR textures
  • Stylized, semi-realistic, or realistic art styles
  • FBX, OBJ, or BLEND files
  • Attention to polygon budgets and technical requirements

Every asset is created according to your project's visual style and technical needs.

Please contact me before ordering to discuss your references, asset complexity, and project requirements. Let's bring your ideas to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Edoardo Giberti

Edoardo Giberti

3D Game Artist

  • FromItaly
  • Member sinceSep 2018
  • Avg. response time1 hour
  • Languages

    English
Hi! I'm Edoardo, a 3D Game Artist based in Milan, Italy. I specialize in creating game-ready characters, creatures, props, and custom skins, covering the full 3D pipeline, from sculpting to retopology, UVs, baking, and PBR texturing. I've created over 140 cosmetic items for Rust, several of which made it into the official in-game store, and I've enjoyed creating every single one of them! I'm passionate about bringing ideas to life while balancing artistic quality and technical requirements. Let's connect and see if I'm the right guy for your next project! :)

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