I will develop a polished, playable godot prototype, game mechanics for your game

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eduardo12n
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eduardo12n
Eduardo

About this gig

You have a game idea. What you don't have is proof it's fun. That's where I come in.


I build polished, playable Godot prototypes that turn your idea into something you can actually test, pitch, or hand to investors with clean, scalable GDScript and gameplay mechanics that feel responsive from the very first build.


Most games don't fail because of bad art or a weak story they fail because the core loop was never tested before months (or years) were sunk into development. If the first 60 seconds of gameplay don't feel good, nothing after that matters.


What I Deliver:

  • Playable prototype built in Godot 4 (or Godot 3 on request), ready to run and test immediately
  • Custom gameplay mechanics movement, combat, inventory, interaction, physics-based systems
  • AI & enemy behavior basic to advanced enemy logic depending on package
  • Clean, documented GDScript organized project structure that's easy to hand off or expand
  • UI implementation functional menus, HUD, and pause/main menu screens
  • Source code included
  • Cross-platform ready exportable for PC, Web, or Mobile depending on your target.


Message me with your game concept, genre, and the core mechanic you want to test.

Get to know Eduardo

Eduardo

ROBLOX DEV

  • FromBrazil
  • Member sinceSep 2026
  • Languages

    English, Portuguese
🎮 Hi! I’m a passionate Game Developer dedicated to creating fun, engaging, and high-quality games. I can help bring your ideas to life with custom gameplay mechanics, game systems, level design, UI, bug fixing, and optimization. Whether you need a complete game, a prototype, or improvements to an existing project, I focus on clean work, smooth gameplay, and client satisfaction. Let’s turn your game idea into reality!