I will convert messy ai 3d models into clean game ready assets

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femi

About this gig

AI generated 3D models can be a great starting point but theyre rarely usable as is.


Youll often see broken topology, overlapping geometry, messy UVs, and structures that fall apart the moment you try to use them in a game engine.


Thats where I come in.


I take raw AI generated models and rebuild them into clean, structured, game ready assets that actually work in production.


This is not just cleanup its a proper conversion process.


What I fix and improve:


  • messy or unusable topology
  • overlapping and broken geometry
  • non manifold and internal mesh issues
  • UV problems and poor layout
  • unnecessary density and performance issues
  • overall structure for real time use


Your final asset will be clean, optimized, and ready to use in Unity or Unreal Engine without breaking your workflow.


Whether your AI model is slightly messy or completely unusable, Ill turn it into something reliable.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D assets structured for game mechanics, interaction and level systems

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Languages

    English, Spanish, German
A lot of 3D assets look good, but don’t always work well once you start building gameplay around them. Objects need to move correctly, align properly, and fit into systems like interactions, level design, or procedural setups. That’s where I focus my work. I create and prepare 3D assets with structure in mind so they’re not just visual, but usable when building real game mechanics. If you’re building a system and need assets that actually support it, feel free to reach out.