I will create game ready 3d props and weapon models

E
elizavetamakar
E
elizavetamakar
Elizaveta

About this gig

I will create a high-quality game-ready 3D model optimized for Unreal Engine or Unity.


I specialize in hard surface assets, including props and detailed weapon models suitable for real-time applications.


I can work based on your provided concept art or reference images. If needed, I can also suggest a simple concept direction to help define the visual style of the asset.


My workflow follows a full production pipeline to ensure both visual quality and technical optimization.


What you can expect:

High poly modeling

Optimized low poly mesh

Clean UV unwrapping

Professional baking (Normal, AO, and other necessary maps)

PBR texturing (2K or 4K depending on the package)

Game-ready export (FBX / OBJ)


All assets are created with performance and clean structure in mind, making them ready for integration into Unreal Engine or Unity projects.


Each package is tailored to different levels of complexity from simple props to detailed weapons and complex hard surface models.


Please contact me before placing an order to discuss your project requirements.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Elizaveta

Elizaveta

Game Ready 3D Artist

5.0(1)
  • FromArmenia
  • Member sinceJun 2021
  • Last delivery3 years
  • Languages

    English, Russian
Hi! I’m a 3D artist focused on creating game-ready hard surface models. I specialize in weapons and detailed props optimized for real-time engines. I work with clean topology, efficient UV layouts, and PBR texturing workflows. I also create procedural materials in Substance 3D Designer to ensure high-quality and customizable surface detail. Software: Blender, Substance 3D Painter, Substance 3D Designer. I’m passionate about creating visually strong and technically optimized assets for games.