I will create and fix unreal engine ai, npc, blueprint and cpp systems

E
emanuelebalia
E
emanuelebalia
Emanuele B

About this gig

Create Unreal Engine AI for NPCs with patrol, detection, chase, and attack behavior using Blueprint (and C++ if needed). Clean, reusable gameplay AI system with source files included.

Get to know Emanuele B

Emanuele B

AI and Gameplay Programmer

  • FromItaly
  • Member sinceMay 2019
  • Languages

    English, Italian
I am an Unreal Engine AI developer focused on gameplay systems and problem solving. I help fix AI bugs, improve behavior, and build simple but reliable AI using C++ and Blueprints, Behavior Trees, Blackboards, and EQS. I focus on clear, practical solutions and fast delivery. I work best on small to mid-scale tasks like AI movement, detection, and basic combat logic. If you need help making your AI work correctly and consistently, I can help you.