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I will do clean retopology for 3d model and character with uv mapping and bake texture

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emma3dwebsite
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emma3dwebsite
Emmanuel W

About this gig

Howdy

I am here to convert your high-poly or messy 3D model into clean, optimized, and production ready topology. Whether your model is for games, animation, or rendering, I ensure proper edge flow, optimized polycount, and clean geometry that works perfectly in pipelines like Unreal, Unity, Blender, or Maya.

Perfect for characters, props, hard surface models, sculpted meshes, and photogrammetry scans.


What You Get:

Clean quad based topology

UV unwrapping & packing

Normal/AO map baking (high-->low)

Optimized polycount (game ready)

Proper edge flow for animation/deformation

Preserved shape and details

LOD creation

Lightmap UVs

Game ready optimization (Unreal/Unity ready)

Ready to use mesh for production

Multiple file formats (FBX, OBJ, BLEND)


Why Choose Me:

Proper edge flow for animation and deformation

UV ready meshes with efficient structure

High to low poly workflow with accurate detail preservation

Manual refinement (not just auto-retopo)

Works with characters, props, and hard surface models

24/7 activeness and Fast turnaround

Revisions until satisfaction


feel free to message me to discuss your project before ordering so I can recommend the best package.

Thank you!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Emmanuel W

Emmanuel W

EXPERT

  • FromUnited States
  • Member sinceNov 2025
  • Avg. response time1 hour
  • Languages

    English, French, Spanish, German
Hello, I am a Professional 3D artist specializing in game-ready assets, character creation, rigging, and model optimization for real-time engines. Experienced in delivering production-quality models, from full asset creation to fixing and optimizing existing work. Skilled in Unity, Unreal Engine, and VR workflows, with a strong focus on clean topology, efficient performance, and animation-ready results. Committed to reliability, precision, and high-quality output for game development and interactive projects.