I will 3d modular game environment level design modular asset kits in unity and ue5


About this gig
Custom 3D game environments built for Unreal Engine 5 and Unity, from blockout to final in engine polish.
I create modular kits, stylized and realistic scenes, interiors, exteriors, open world terrain, and biome specific environments for indie studios, mid size teams, and solo developers.
What I offer:
- 3D environment modeling and modular kit design
- PBR texturing (Substance Painter, Substance Designer)
- High to low poly baking and optimization
- Level design and world layout (open world, linear, arena)
- Lighting and atmosphere setup in UE5 or Unity
- Interior and exterior environment art
- Stylized, realistic, sci-fi, fantasy, and horror environment styles
- Modular architecture and prop kits
- Terrain, foliage, and landscape work
- Asset integration using existing libraries or clientprovided kits
- Full scene assembly ready to drop into engine
Software: Maya, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine 5, Unity.
I work milestone based on larger scopes and communicate scope clearly before starting. Message me with your project details, engine, and reference images for an accurate quote.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Martins
3D Environment Artist, UE5 and Unity, Maya, Blender, ZBrush
- FromUnited States
- Member sinceAug 2026
- Avg. response time2 hours
Languages
English, German, French
FAQ
Which engines do you work in?
I work in both Unreal Engine 5 and Unity. Let me know your engine and version before ordering so I can confirm compatibility.
Do you use pre-made asset packs or build from scratch?
Both. I can build fully custom assets, work with your existing asset libraries, or use licensed marketplace kits depending on your budget and timeline.
Can you match an existing art style?
Yes. Send reference images or an existing scene and I'll match the style, scale, and technical setup of your project.
What file formats do I receive?
You'll get engine-ready project files (UE5 or Unity), plus source files (FBX, textures) on request for Premium orders.
Do you provide source files?
Source files are included with the Premium package. Basic and Standard include final in-engine assets only unless added as an extra.
How does pricing work for larger projects?
Larger scopes are quoted separately and handled milestone-based. Message me with project size, references, and deadline for an accurate quote.
Can you build modular kits I can reuse across multiple levels?
Yes, modular kit design is a core part of what I offer, built for reuse across scenes and levels.
Do you handle lighting and atmosphere, or just modeling?
Both. Lighting and atmosphere setup is included from the Standard package upward.
What do you need from me to start?
Reference images, target engine, scope (room count, environment size), and any existing asset libraries or style guides.
Do you offer revisions?
Yes, each package includes a set number of revisions listed in the package details. Additional revisions can be added as an extra.

