I will create rig animate creepy ps1 ps2 psx low poly 3d horror character

E
emmy_lowpoly
E
emmy_lowpoly
Emmylowpoly

About this gig

Need a creepy PS1/PS2 style enemy that looks like it came straight out of a classic survival horror game?


Bring your horror game, indie project, or retro inspired experience to life with custom PS1, PS2, PSX, and low poly horror characters built around that iconic late 90s/early 2000s aesthetic.


I can create a wide range of eerie game ready characters and enemies, including:

  • Monsters, demons & mutated creatures
  • Zombies, infected & undead enemies
  • Masked killers & disturbing villains
  • Haunted humans, survivors & NPCs
  • Supernatural entities & creepy creatures
  • Boss enemies & unique horror characters
  • Grotesque enemies inspired by retro survival horror
  • Analog horror & liminal space characters


What youll receive:

  • Custom PS1/PS2/PSX low poly character
  • Retro low resolution textures
  • Clean, optimized topology
  • UV mapping & texturing
  • Rigging for animation
  • Custom animations such as idle, walk, run, attack and death
  • FBX, OBJ, BLEND, GLB or your preferred format
  • Unity & Unreal Engine compatibility
  • Commercial usage available


Message me before ordering with your concept, references, or requirements so we can discuss the best approach for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Emmylowpoly

Emmylowpoly

creepy Low poly 3d character, environment ps1 ps2 psx for game and animation

  • FromUnited Kingdom
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish, French
I’m a 3D artist specializing in creepy characters, creepy environment, eerie environments, and high quality low poly assets. I create monsters, enemies, creatures, horror NPCs, props, buildings, and atmospheric environments inspired by PS1, PS2, PSX, retro horror, and modern indie games. I also create optimized low poly models for games, animations, and interactive projects, with clean topology, UVs, textures, rigging, and game ready formats for Unity and Unreal Engine.

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