I will 3d stylized game environment unreal engine 5 level design unity 3d level,lowpoly

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EMY LOWPOLY

About this gig

Performance heavy environments can break a game's experience. I am a 3D artist specializing in low poly levels that look professional while staying optimized for real time engines. I build custom environments in Unreal Engine 5 and Unity from the ground up, ensuring clean technical execution and a consistent art style.


Technical Execution

  • Engine Ready Layouts: Scenes built with proper lighting, collision, and modularity for UE5 or Unity.


  • Optimization: Clean mesh topology and atlas-ready textures to maintain high FPS on mobile and PC.


  • Complete Source: Receive organized .blend, .fbx, or native engine files tailored to your workflow.


My Workflow

  1. Block-out: I create a grey box version to confirm scale and composition.
  2. Asset Pass: High-quality low-poly modeling and texturing.
  3. Final Polish: Post-processing, lighting, and engine optimization.


Available Packages:

  • Basic: Small prop sets or tiny dioramas.
  • Standard: Detailed medium-sized levels with full textures.
  • Premium: Large-scale environments with Custom Rigging/Assets and engine setup.


Message me first with your project specs to ensure the best technical fit.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know EMY LOWPOLY

EMY LOWPOLY

Low Poly 3D Artist for Characters, Assets and Environments

  • FromUnited States
  • Member sinceApr 2026
  • Avg. response time8 hours
  • Languages

    English, German, French, Italian, Spanish
I’m a low poly 3D artist focused on creating clean, stylized models for games, animations, and personal projects. I specialize in characters, environments, and game assets with a strong focus on simple geometry, good shape design, and optimized models that are ready for use. My goal is to keep things visually appealing while staying efficient and lightweight for game engines like Unity and Unreal. If you have an idea or reference, I can turn it into a polished low poly model that fits your project.