I will model 3d props for games, VR and virtual worlds

E
ericbaragan1995
E
ericbaragan1995
Eric B

About this gig

Hello and welcome to my gig!

I'm a dedicated 3D Prop Artist with over 5 years of experience in creating detailed assets for games and virtual worlds. I handle all stages of the 3D pipeline, from indie games to VR visualization.


What I Offer:

  • Complete 3D Prop Creation: Including modeling, UV mapping, and texturing.
  • PBR Texturing: For realistic, high-quality results.
  • Flexible Services: Can also handle specific parts of the asset creation if needed.


What You'll Get:

  • Optimized Topology: Clean and efficient.
  • Detailed Textures: For roughness and metalness, with sizes from 1024x1024 to 4096x4096.
  • Low/High Polygon Models: Versatile for various uses.
  • Game Engine Ready: Directly importable without extra adjustments.
  • High-Quality Topology: Ideal for both gaming and rendering.
  • Organized Assets: Properly named and separated.
  • Real-World Dimensions: Accurate scaling.


Please contact me before ordering to discuss your project. I'll be happy to provide a custom offer tailored to your needs.


Looking forward to working with you!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Eric B

Eric B
  • FromRomania
  • Member sinceSep 2024
  • Languages

    English, Romanian
Hi there! I’m a friendly 3D Prop Artist passionate about creating detailed, high-quality props for games, animations, and virtual worlds. I thrive on new challenges and adapt easily to different projects. With a positive attitude and the ability to work under pressure, I deliver excellent results. I’m eager to learn and grow in my skills, excited to bring your vision to life. - 3D Prop Modeling: Creating detailed, realistic props for various projects. - Texturing & Shading: Proficient with Substance Painter. - Rendering & Post-Processing: Ensuring polished, high-quality assets.