I will 52 facemorphs,live kits,vrm,rig3d for stream,glb,ai driven 3d,app,browser avatar

E
ericbyolla
E
ericbyolla
Ericbyolla

About this gig

GoodDay

Here I will create AI driven avatar with complete bones/skeletons. My 3D arts/avatar face, mouth & body can be controlled by AI system/AI companionship

Why? Because I will be setting up 3D avatar with compatible bones/skeletons that is suitable for Real-Time use.

Work scope: I will

  • Create 3D character that is 100% similar to your reference(fur, cartoon, realistic or stylized)
  • Rig full body for animation
  • Create facial rig for expressions and lip sync
  • Implement eye blinking and movement
  • Enable head tracking
  • Support hand and finger movement
  • Ensure compatibility with VTube Studio/VRM and Animaze
  • Export character as VRM/GLB
  • Provide clean final Blender file


Avatar will run in JavaScript, Three.js, WebGL, GLSL, GPU particles, Blender and Geometry Nodes. Model will run smoothly in real time and preserve his approved face, eyes, hair, colors and particle identity

Three.js/WebGL for real-time rendering

Blazor Server with .NET

SignalR for real-time communication

JavaScript and GLSL shaders

Camera integration and interactive control panels

Get to know Ericbyolla

Ericbyolla

Avatar optimizing for RealTime, VRM, model productions for web, GLB

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time14 hours
  • Languages

    English, Spanish, French
GoodDay Cl My expertise here based on creating 3D avatar and complete setup for AI controlled app, web/browser, & Live stream. Also I create characters for animated video, VFX, & game assets -Real-Time avatar: I create 3D model that look like your ref. exactly(100% similar), realistic texture(color), optimized and fully integrated for your web, app/browser, My arts are useful for Unity/UE5 live link, Live stream, vtube(TalkingHead) compatible What I need is just your reference, I'll take care of the rest and share you import and ready to use in real-time files(GLB/VRM) with editable BLEND file