I will realtime 3d import and use,facial,vrm,glb,interactive ai avatar,arkit52,lipsync

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ericbyolla
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ericbyolla
Ericbyolla

About this gig

Here you meet Ericbyolla, "a professional 3D artist setting up avatar for AI system, AI interactive model, AI companionship...... etc

My 3D avatar/arts run in three js/javaScript/React Three Fiber projects, AI controlled vtube, and support realtime lip sync, face expressions, smooth animation transitions and so forth.


I develop 3D avatar/character that is 100% look alike your references, optimized it with necessary details & well integrated for Real-Time use(Live streaming, GLB web, browser and app) and provide 3D files in which your developer can simply load and trigger the animations and rigging from the projects/avatar

I will do

  • Realistic full-body character based on my reference(100% resemblance)
  • Full humanoid body rig
  • Facial rig / blendshapes
  • Natural blinking
  • Jaw and mouth animation
  • Lip-sync visemes (A, E/I, O, U, M/B/P, F/V, L/T/D/N, S/Z)
  • Natural facial deformation while speaking
  • Clean shoulder, neck and arm deformation
  • Cloth & body physics
  • Ability to use body animations while talking
  • Optimized for real-time web use
  • Final export in VRM/GLB/GLTF compatible with Three js

Get to know Ericbyolla

Ericbyolla

Avatar optimizing for RealTime, VRM, model productions for web, GLB

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time14 hours
  • Languages

    English, Spanish, French
GoodDay Cl My expertise here based on creating 3D avatar and complete setup for AI controlled app, web/browser, & Live stream. Also I create characters for animated video, VFX, & game assets -Real-Time avatar: I create 3D model that look like your ref. exactly(100% similar), realistic texture(color), optimized and fully integrated for your web, app/browser, My arts are useful for Unity/UE5 live link, Live stream, vtube(TalkingHead) compatible What I need is just your reference, I'll take care of the rest and share you import and ready to use in real-time files(GLB/VRM) with editable BLEND file