I will create and port sfm model, gmod playermodel, porting, tf2 model, left 4 dead 2

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ericwrigh
E
ericwrigh
Eric W

About this gig

Hi, you are welcome here


PLEASE CONTACT ME BEFORE PLACING AN ORDER to confirm details and pricing for your specific project. Source Engine can be temperamental, and I want to ensure your model works perfectly! 


Are you looking to bring your original character to life in Source Filmmaker? Whether you need a custom model created from scratch, an existing model ported to SFM, or a full character rig with facial flexes and bodygroupsyou're in the right place!


My Process:

  1. Consultation - Discuss your project scope and requirements
  2. Reference Review - Analyze concept art or reference sheets
  3. ️ Modeling/Porting - Create or convert your model to SFM format
  4. Testing & Revisions - Ensure everything works in-engine
  5. Delivery - Send the completed .mdl file and instructions


CONTACT ME FIRST - Each project is unique, and I need to assess complexity before quoting a price.

Model Limits - There is a limit of 128 flexes per model; complex projects may require reduction

Thanks.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Eric W

Eric W

3D Potential expert

  • FromUnited States
  • Member sinceMay 2024
  • Avg. response time1 hour
  • Languages

    English, German, French, Spanish, Esperanto
I am a 3D character modeler focused on the intersection of high-end realism and interactive game design. My primary medium is character creation for Garry’s Mod, a process that allows me to combine the technical rigor of game development with the artistic freedom of digital sculpting. Workflow: I begin with high-poly sculpting (ZBrush/Blender) to catch the organic nuance of the character, followed by a careful retopology process to ensure efficiency for the Source Engine. I rely heavily on advanced PBR texturing for realistic surfaces, but my true specialty lies in rigging and facial flexes.